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The first pocketbook is in good shape; the second through third are in excellent condition; while the fifth & sixth are clearly very used.
INTRODUCING HONOR HARRINGTON
Having made him look a fool, she's been exiled to Basilisk Station in disgrace and set up for ruin by a superior who hates her.
Her demoralized crew blames her for their ship's humiliating posting to an out-of-the-way picket station.
The aborigines of the system's only habitable planet are smoking homicide-inducing hallucinogens.
Parliament isn't sure it wants to keep the place; the major local industry is smuggling; the merchant cartels want her head; the star-conquering, so-called "Republic" of Haven is Up To Something; and Honor Harrington has a single, over-age light cruiser with an armament that doesn't work to police the entire star system.
But the people out to get her have made one mistake. They've made her mad.
It's hard to give peace a chance when the other side regards war as the necessary prelude to conquest, and a sneak attack as the best means to that end. That's why the Kingdom of Manticore needs allies against the so-called "Republic" of Haven--and the planet Grayson is just the right strategic place to make a very good ally indeed. But Her Majesty's Foreign Office had overlooked a "minor cultural difference" when they chose Honor Harrington to carry the flag: women on the planet Grayson are without rank or rights and Honor's very presence is an intolerable affront to every male on the planet. At first Honor doesn't take it personally; where she comes from, gender discrimination is barely a historical memory, right up there in significance with fear of the left-handed. But in time such treatment as she receives from the Graysonites does become wearing, and Honor would withdraw if she could--but then Grayson's fratricidal sister planet attacks without warning and she must stay and prevail, not just for Honor's honor, but for her sovereign, for The Honor of the Queen.
THE PROLES ARE REVOLTING
The families who rule the People's Republic of Haven are in trouble. What they need is a short, victorious war to unite the people and fill the treasury. It's a card they've played often, and won. But this time they're up against Captain Honor Harrington and a Royal Manticoran Navy that's prepared to give them a war they'll never forget.
HONOR BETRAYED
The People's Republic of Haven's sneak attack on the Kingdom of Manticore has failed. The Peeps are in disarray, their leaders fighting for power in bloody revolution, and the Royal Manticoran Navy stands victorious.But Manticore has domestic problems of its own, and success can be more treacherous than defeat for Honor Harrington. Now, trapped at the core of a political crisis she never sought, betrayed by an old and vicious enemy she'd thought vanquished forever, she stands alone.
She must fight for justice on a battlefield she never trained for in a private war that offers just two choices: death . . . or a "victory" that can end only in dishonor and the loss of all she loves.
Hounded into retirement and disgrace by political enemies, cut to the heart by the murder of the man she loved, and bereft of confidence in herself and her abilities, Captain Honor Harrington has retreated to the planet Grayson to take up her role as Steadholder while she tries to heal her bitter wounds.
But the People's Republic of Haven is rising from defeat to threaten Grayson anew, and the newborn Grayson Navy needs her experience desperately. It's a call Honor cannot refuse, yet even as she once more accepts the duty whose challenges she fears she can no longer meet, powerful men who hate and fear the changes she's brought to their world are determined to reverse them. They have a plan ... and for it to succeed Honor Harrington must die.
Two irresistible forces are rushing together to crush Grayson between them, and only one woman uncertain of her capabilities, weary unto death, and marked for murder-stands between her adopted planet and its devastation.
For Captain Honor Harrington, it's sometimes hard to know who the enemy really is. Despite political foes, professional jealousies, and the scandal which drove her into exile, she's been offered a chance to reclaim her career as an officer of the Royal Manticoran Navy. But there's a catch. She must assume command of a "squadron" of jury-rigged armed merchantmen with crew drawn from the dregs of her service and somehow stop the pirates who have taken advantage of the Havenite War to plunder the Star Kingdom's commerce.
That would be hard enough, but some of the "pirates" aren't exactly what they seem . . . and neither are some of her "friends," For Honor has been carefully chosen for her mission—by two implacable and powerful enemies.
The way they see it, either she stops the raiders or the raiders kill her . . . and either way, they win.
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